Actions
Reminder that {} are placeholders! Replace them with the value you want and don't add the {}
Actions list
[BROADCAST] Broadcast Message
[BUNGEE] Send players to servers
[CLOSE] Close a menu
[CONSOLE] Execute a command as console
[FIREWORK] Spawn a defined firework
[GAMEMODE] Change player gamemode
[ITEM] Give a hubbly item
[MESSAGE] Send a message to the player
[PLAYER] Execute a command as the player
[SOUND] Makes a defined sound
[TITLE] Sends a defined title
[LAUNCH] Same as Launchpad
BROADCAST
Broadcasts a message to all online players
Usage: [BROADCAST] {message}
BUNGEE
Sends a player to the specified server
Usage: [BUNGEE] {server}
CLOSE
Closes a menu/player inventory
Usage: [CLOSE]
CONSOLE
Executes a command as console
Usage: [CONSOLE] {command}
Example [CONSOLE] kill %player_name%
Player placeholder: %player_name%
FIREWORK
Spawn a defined firework using RGB
Usage: [FIREWORK] SHAPE;R;G;B;POWER
Example `[FIREWORK] BALL;255;0;255;2
GAMEMODE
Change the player's gamemode
Usage: [GAMEMODE] {gamemode}
Example: [GAMEMODE] adventure
ITEM
Gives a hubbly item defined in items.yml or:
playervisibility, compass, socials
Usage: [ITEM] item;slot
Example: [ITEM] socials
MESSAGE
Sends a message to the player
Usage: [MESSAGE] {message}
Example: [MESSAGE] Hello!
PLAYER
Execute command as player
Usage: [PLAYER] {command}
Example: [PLAYER] kit starter
SOUND
Makes a defined sound
Usage: [SOUND] {sound}
Example: [SOUND] block.note_block.chime
Click here for a list of sounds
TITLE
Sends a defined title to a player
Usage: [TITLE] title;subtitle;fadeIn;stay;fadeOut
Example: [TITLE] &aHubbly;configure me;20;70;20
Note: fadeIn, stay and fadeOut in ticks!
LAUNCH
Launches the player
Usage: [LAUNCH]
Note: same power as launchpad
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